A quiet Friday night, and I jumped into Prince of Persia (2008) —
the lightest, calmest entry in the whole series.
Just me, endless parkour, and Elika pulling me back every time I slipped into the abyss.
No frustration, no deaths — just a soft, flowing rhythm across ancient ruins.
#1. 🕌 Prince of Persia (2008) — Parkour & Elika Companion
Then I shifted into a completely different world: Assassin’s Creed 1.
That serious tone… stone walls… quiet tension.
I was walking with scholars through Jerusalem’s Temple District, blending in, moving like a ghost among Templars.
A small pickpocket mission from an old man,
a couple of silent soldier kills,
then losing myself in the rooftops —
pure AC1 parkour.
It’s Thursday midnight — quiet, a little heavy, the perfect moment to rewind time.
I opened up the bsnes emulator and slipped straight back into the Super Nintendo era.
Soft pixels, warm colors, and that late-night calm that only retro games can give.
Started with Aladdin, gliding through Agrabah with pure SNES magic.
Then jumped into Street Fighter Alpha 2, throwing punches and combos
like it’s the 90s again.
#1. 🧞♂️ Aladdin — SNES Gameplay (bsnes)
#2. 🥋 Street Fighter Alpha 2 — SNES Gameplay (bsnes)
Perfect midnight rewind. 👾
Midnight Gaming #7
Dec 1, 2025
🌑 Gotham at Midnight
Monday midnight.
Rain. Neon reflections. Gotham breathing slowly in the dark.
I wasn’t hunting anyone tonight —
I was simply walking, calm and sharp, like someone who already knows
how every fight will end long before it begins.
Thugs shouted, circled, swung first.
I didn’t flinch.
I waited… watched the movement…
then countered with the precision of someone bored, not threatened.
When groups rushed me, I didn’t panic —
I just escalated. Gel bombs, Batclaw drags, Batarang breaks.
Everything delivered with cold, effortless rhythm.
And when a car tried to run me down,
I stepped forward,
jumped onto the hood as if it were slow motion,
planted an explosive,
stepped back,
and admired the fire blooming in the rain.
No chasing.
No screaming.
No mercy.
Just a silent figure wandering Gotham,
letting trouble come to me…
and letting it crumble exactly the way I already knew it would.
A calm, rainy Sunday morning after a long Saturday night and a full day of work —
the perfect mood for some loud chaos.
Jumped into ULTRAKILL and finally defeated the dual Boss Swordsmachines —
two bosses with the same frame but completely different attack styles.
Together, they’re pure madness.
#1. ⚔️ ULTRAKILL — Dual Swordsmachines Boss Fight
🗡️ How I Beat the Dual Swordsmachines (Simple Guide)
1. Listen for the “clink/ting” sound
That sound is the attack cue.
The moment you hear it → jump and fly up.
They often add a follow-up hit, so press space again within half a second.
2. Start the fight by punching the bullet
Before a slash, Swordsmachines fire a bullet.
Punch it to deflect it back at them — free damage and safe escape from the incoming sword swing.
3. Defense creates openings
This fight is all about reacting.
Deflect bullets, move constantly, and wait for clean dodge windows.
4. Use high-charge shots when you get space
After dodging a slash or gaining distance,
fire a charged shot for heavy damage before they rush you again.
5. Punch + jump chain to survive
They stay close, so keep punching to interrupt and jump/air-dash to escape their pressure.
Happy Sunday! 👾
Friday Gaming #5
Nov 28, 2025
🕷️ Friday Wind-Down
It’s Friday night, the week is behind me, and I’m swinging into action with Spider-Man: Web of Shadows.
There’s something about the web-slinging chaos that makes Friday feel like a reward.
#1. 🕸️ Spider-Man: Web of Shadows — Depression Meme Scene
#2. 🦹 Spider-Man: Web of Shadows — Fighting Venom
#3. ⚡ Spider-Man: Web of Shadows — Web Swinging & Venom Transformation
Happy Friday! 👾
Friday Gaming #4 – Batman Arkham Knight Midnight Session
Nov 21, 2025
🌧️🦇 Rainy Friday Midnight Session
It’s raining outside tonight — that same heavy rain Gotham is soaked in.
The weather, the darkness, the midnight silence… it all blends perfectly with Batman: Arkham Knight, making the whole session feel even more immersive.
#1. 🌿 Batman Arkham Knight — Saving Poison Ivy
#2. 🚔 Batman Arkham Knight — Jailing Poison Ivy
#3. 🦸 Batman Arkham Knight — New Suit Up Scene
Happy Weekend! 👾
Saturday Night Gaming #3 – NFS Night Run
Nov 15, 2025
🚗 Saturday Wind-Down
A chill weekend session with some classic racing — sometimes all you need is speed, music, and pure arcade chaos.
#1. 🏁 Need for Speed: Most Wanted (2005)
#2. 🚨 Need for Speed: Rivals (2013)
Happy Weekend! 👾
Friday Gaming #2 – Metal Gear Rising
Nov 14, 2025
⚔️ Friday Wind-Down
Wrapped up the week with Metal Gear Rising: Revengeance.
Nothing beats slicing through chaos after a long week — fast, stylish, and insanely satisfying.
#1. ⚡ METAL GEAR RISING REVENGEANCE — Casual Gaming
#2. 🤖 METAL GEAR RISING REVENGEANCE — Defeating Giant Robot
Happy Friday! 👾
Winding Up My Friday with Retro Gaming #1 – PSP
Nov 7, 2025
🎮 Why Retro Games?
In today’s gaming world, most new titles feel too safe. Studios chase perfection and profit, but somewhere along the way, they forget the fun. When creativity gets replaced by corporate caution, that spark we used to love slowly fades. 💭
So here I am, spending my Friday night the old-school way — playing some classic PSP games through the PPSSPP emulator. And honestly? They still hit just as hard as they did years ago. 🔥
🥊 #1. Def Jam: Fight for NY
🐉 #2. Tekken: Dark Resurrection
Sometimes you don’t need 4K graphics or massive open worlds — just good gameplay, good music, and that nostalgic feeling. 💾✨
Happy Gaming! 👾
Why Good Games Don’t Need Good Graphics?
Oct 31, 2025
🎮 Creativity Over Visuals
Many players wonder why good games don’t need good graphics.
The truth is, games like ULTRAKILL and Stardew Valley prove that creativity, mechanics, and raw gameplay can make a game unforgettable — even without cutting-edge visuals.
Before diving into words, let’s vibe with the gameplay first.
Because once you feel what I’m talking about, the text will make a lot more sense.
🎥 Game Play Clips
Ultrakill:
Ultra Kill: Defeating Malicious Face
Stardew Valley
Those pure, focused gaming sessions — no online guides, no internet, no distractions.
Just raw gaming grind. It felt like childhood again.
Honestly, my brainrot cured by 20%. God forbids the toxic social media and sick internet culture we’ve got these days.
💡 Why Good Games Still Shine With “Bad” Graphics
1. Creative Mechanics and Physics
Great games often use mechanics and physics to stand out. When visuals are simple, developers focus on gameplay depth, timing, and creativity.
2. Simple but Solid Storytelling
You don’t need cinematic realism when your story is emotionally clear and easy to follow. Simplicity often hits harder than overcomplicated plots.
3. NPC Interactivity
When non-player characters feel alive and reactive, the world becomes immersive — even if it’s pixelated.
4. Perfect Game Pace
The best games master timing and rhythm. Every level, every action, every reward feels right.
5. Adrenaline and Endorphin Rush
Fast, reactive gameplay triggers real dopamine hits — the kind that AAA games sometimes try to fake with flashy cutscenes.
6. Roles That Make Sense
A strong, meaningful role with a backstory connects players to the game. Not roles pushed just to fit trends or corporate checkboxes.
7. Meeting Player Expectations
Good developers respect their players’ time. They deliver value, fun, and satisfaction — not filler or microtransactions.
8. No Politics, Just Play
Many indie developers focus on gameplay and fun first, not pushing agendas. It’s refreshing.
9. The Illusion of Leveling Up
Progression systems make us feel growth and mastery, even in low-graphic environments.
10. Strategy and Challenge
When graphics take a back seat, strategy, challenge, and creativity take the wheel — and that’s what keeps us hooked.
🎮 Indie Devs Understand This Better
Indie game developers get it. They don’t chase cinematic trends or massive budgets.
They chase fun.
Compare that to AAA studios selling half-baked titles that feel like products, not experiences.
Indies win because they create from passion, not pressure.
🧠 Final Thought
Good games don’t need good graphics — they need good design, good rhythm, and good soul.
It’s creativity, not resolution, that makes a game legendary.
Don’t just scroll away.
Talk about this with your friends in real life.
Ask them: Does gameplay matter more than graphics?
Start a real conversation.
Form your own tribe of thinkers, gamers, and creators who don’t accept hollow trends.